
Master Thesis: Public API for Albion Online
Design and Implementation of a Scalable, Secure, and Maintainable Public API for Data Access in a Massively Multiplayer Online Role-Playing Game
Hey, I'm
Backend. DevOps. Games. And other things.
I build systems, automate the boring parts, and occasionally make games.
I’m a backend developer, DevOps enthusiast, and game developer. I am also an avid reader, a textbook foodie and hobby photographer.
I spend most of my time building systems that don’t fall over, automating things that shouldn’t need human attention, and occasionally making games that do need it. Most of that game work happens under Kringel Games , a Berlin based not-yet-founded Game Studio. Outside of code, you’ll find me at a metalcore concert, playing video games, or cozied up with a chonky fantasy book.
Currently working with: Java/Spring Boot, Docker, PostgreSQL, Puppet, Jenkins, Unity.

Design and Implementation of a Scalable, Secure, and Maintainable Public API for Data Access in a Massively Multiplayer Online Role-Playing Game

Real-time feedback platform for university lecturers

Design and Development of an Educational Game on PC Hardware Components
Open to interesting projects, collaborations, or just a good conversation.